Adventurers Guild Hall

The Adventurers Guild Hall was established by Rana Dae following the liberation of Wroth Gelrahan and the gathering known as 'The Requiem for Winter', through the purchase of halls in the Wrotan City to which adventuring types could gather, trade, train and pursue treasures, excitement and adventure.

Several Morigena from Souwei-Lorsan in the Morigena Kingdom were sent to supply and run the hall in the absence of Rana Dae, in early 913 of the Age of Fire, and has as yet to truly make a mark upon the world.

The year 01 of the Age of Dragons saw the UTC help the adventurers guild gain a stronger standing in the world, with the Vespari seemingly heading a greater concept of the guild.

A fuller write up for the Adventurers Guild appears on pages 23 - 27 of the Element: UTC Winter Catalogue Second Edition, with a 'Streets of Life' Adventurer Skill List available in the files section of this page.

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