Natural Weapons
Tooth_and_Claw.jpg

Natural Weapons:

Prerequisites:

Must be Were-Urgo, Ulcas or Dracosylph to be able to use this skill list. Or Werewolf, sometimes even Vampires, possibly even Demons.

Level One: Fang and Claw: Both hands end in claws which do a 'Single' Point of Mundane Damage, as well as being in possession of teeth which can also do a 'Single' Point of Mundane Damage.

Level Two: Hardened Claws: Both hands end in claws which do 'Double' Points of Mundane Damage, as well as teeth that do a 'Double' Point of Mundane Damage.

Level Three: Sharpened Claws & Teeth: Both hands end in claws which do 'Triple' Points of Mundane Damage, as well as the Teeth of the character.

Level Four: Razor Fang and Claw: Fang and Claw attacks now do 'Quad' Points of Mundane Damage.

Level Five: Om Nom Nom: The character is able to grapple, latch on with their claws, and perform a crushing bite (Quad every ten seconds) which can be maintained until the victim of the grapple is dead. While performing this ability, the character performing it is prone to attacks from other parties however, so use is advised with caution. This skill reflects the ability of predators to latch on to, and kill caught prey.

Note: Claws being used must be deemed to be LARP safe by the Referee Team. In addition it is worth noting that natural weaponry may not be used to parry weapon attacks, as being a natural part of the body, they are a legitimate strike target to be hit and swords, and other such weaponry hurt…

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