Random Plot Generator
a%20day%20for%20all%20seasons.jpg

A resource for the Referee Team to generate random subplots throughout the nations or realms of which they are responsible for.

Overview:

(Roll 1d8 or Choose per use).

1: Common Social Activity.
2: Magical Activity.
3: Martial Activity.
4: Nature Calls.
5: Noble Social Activity.
6: Political Activity.
7: Religious Activity.
8: Trade Activity.

Common Social Activity:

(Roll 1d6 per table or Choose per use).

1: A Death of a Commoner in the Community.
2: Sickness among the Common People.
3: Civil Unrest among the Common People.
4: Civil Unity among the Common People.
5: A Marriage (Engagement or Wedding) of Commoners in the Community.
6: A Birth of a Commoner in the Community.

Magical Activity:

1: Magical Dead Area (Temporary or Permanent, Natural or by Design).
2: Reduced Magical Area (Temporary or Permanent, Natural or by Design).
3: Void Taint (Mediate with the Main Referee).
4: Portal Activity (Mediate with the Magic Referee).
5: Increased Magically Active Area (Temporary or Permanent, Natural or by Design).
6: High Magical Active Area (Temporary or Permanent, Natural or by Design).

Martial Activity:

1: Attack by Agents of the Void (Mediate with the Main Referee).
2: Regional Attack by Void Corrupted Races of the Elemental Union.
3: Local attack by Void Corrupt Races of the Elemental Union.
4: Troops Training.
5: Troops placed within a Specified Region.
6: Troops placed within a Local Region.

Nature Calls:

1: Regional Natural Disaster (Earthquake, Fire, Hurricane or Tsunami).
2: Blight upon the Land (Some natural reaction threatens the local wildlife).
3: Predators threaten the Natural Order (Rangers Observation).
4: Nature at Balance (Rangers comment).
5: Blessing upon the Land (Some natural reaction enhances the local wildlife).
6: Regional Natural Triumph.

Noble Social Activity:

1: Death of a High Noble.
2: Death of a Noble.
3: Sickness among the Nobility.
4: Elevation among the Nobility.
5: A Marriage (Proposal or Ceremony) among the Nobility.
6: A Birth among the Nobility.

Political Activity:

1: Anarchy in the Region (Mediate with the Main Referee).
2: Anarchy in a Local Area.
3: Diplomatic Issue.
4: Visiting Diplomats.
5: A Time of Law and Order.
6: Governmental Solidity.

Religious Activity:

1: Heretics! (Mediate with the Main Referee).
2: Omens of Ill Times!
3: All is Silent.
4: Wise Council.
5: Good Blessings.
6: A Moment of Wonder (Mediate with the Main Referee).

Trade Activity:

1: National Trade Disaster (Mediate with the Trade Referee).
2: Regional Trade Disaster.
3: Local Trade Disaster.
4: Local Trade Triumph.
5: Regional Trade Triumph.
6: National Trade Triumph (Mediate with the Trade Referee).

Notes:

Some of the entries above are mere titles, suggested to be points of inspiration, allowing the Referee using the chart to bounce off and use to their own design. While this is a series of charts to be sued using dice, should a Referee have an idea they want to use, they should use that instead of using this limited chart - it is an aid, not a crutch, use it as you will, add, delete or modify as needed.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License