The Way Of The Pack Hunter
The%20Pack.jpg

Original concept By Nick Webb & Modified by Trevor Paul Halliday.

The creation of a Pack is subject to Referee Mediation and suitability of the races involved fitting in with the concept of the Skill List, this list has been created with the following races predominantly in mind:

1: The Fey-Tir.
2: The Were-Urgo.
3: The Ulcas.
4: The Dracosylph.

Prerequisites:

1: The Pack needs to have a minimum of three Characters within it, and may have a maximum of seven members.
2: The Pack must be bound to one another through a binding ritual performed within in a Ritual Circle (Costs 10XP for each Pack Member*).
3: The Pack must have an identifying symbol that all members either wear, or are scarred or are tattooed with.

  • If a Pack Member leaves the Pack under peaceful terms in ceremony within a Ritual Circle, the Character will get a 5XP refund as they are unbound to the Pack and they get to keep the Skill List should they wish to join another Pack in the future. Until the Character joins another Pack, the Skill List is redundant.

Note: The Pack are bound together, and so they gain bonuses together and suffer penalties together including the occurrence of Void Points. In all instances, checking with the Referee Team is required.

Level One: Pack Forage: The Pack share the same 'Mundane' or 'Enchanted' Forage Skill Level of the highest rated member of the Pack at the Event.

Level Two: Pack Stealth: The Pack share the same 'Mundane' or 'Enchanted' Stealth Skill Level of the highest rated member of the Pack at the Event.

Level Three: Pack Tracking: The Pack share the same 'Mundane' or 'Enchanted' Tracking Skill Level of the highest rated member of the Pack at the Event.

Level Four: Pack Deception: The Pack share the same 'Mundane' or 'Enchanted' Deception Skill Level of the highest rated member of the Pack at the Event.

Level Five: Pack Strength: Each Pack Member gains a bonus of Hits equal to the number of Pack Members present at the Event, to a maximum of +5 Hits.

Exile from the Pack:

If a Character is exiled or shunned from the Pack, a ceremony must be done in a Ritual Circle by the Pack that does not have to include the Pack Member being exiled. Upon completion of the ejection from the Pack, the Exile loses all investments in the Skill List, and does not get any XP refund for leaving the Pack.

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